From a2e6c401da7d58b3b86cef6750f4c9d29c9bf0cd Mon Sep 17 00:00:00 2001 From: LmeSzinc <37934724+LmeSzinc@users.noreply.github.com> Date: Fri, 16 Dec 2022 22:55:01 +0800 Subject: [PATCH] Fix: Different interval of BATTLE_PREPARATION in ash attack (#2005) --- module/os_ash/ash.py | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/module/os_ash/ash.py b/module/os_ash/ash.py index 57422bd79..c52006119 100644 --- a/module/os_ash/ash.py +++ b/module/os_ash/ash.py @@ -42,7 +42,7 @@ class AshCombat(Combat): self.device.sleep((0.25, 0.5)) self.device.click(BATTLE_STATUS) return True - if self.appear(BATTLE_PREPARATION, offset=(30, 30), interval=3): + if self.appear(BATTLE_PREPARATION, offset=(30, 30), interval=2): self.device.click(BACK_ARROW) return True @@ -52,7 +52,7 @@ class AshCombat(Combat): if super().handle_battle_preparation(): return True - if self.appear_then_click(ASH_START, offset=(30, 30)): + if self.appear_then_click(ASH_START, offset=(30, 30), interval=2): return True if self.handle_get_items(): return True