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Fix: Handle map events when entering storage
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@ -38,6 +38,8 @@ class StorageHandler(GlobeOperation, ZoneManager):
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# A game bug that AUTO_SEARCH_REWARD from the last cleared zone popups
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if self.appear_then_click(AUTO_SEARCH_REWARD, offset=(50, 50), interval=3):
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continue
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if self.handle_map_event():
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continue
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self.handle_info_bar()
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