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ReDawn/M-AzurLaneAutoScript
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mirror of https://github.com/W1NDes/M-AzurLaneAutoScript.git synced 2026-05-15 13:30:36 +08:00
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5 Commits

Author SHA1 Message Date
nEEtdo0d
1d39dcef87 Revamped exercise to use date, configurations, and opponent_change_count. Added several helper methods to save data as needed and allow re-runs of exercise if needed. Added new mode 'easiest_else_exp' and exclusive method for mode as this performs exactly two rounds of pvp then moves onto to the next change in 4 opponents. Just as it describes, if unable to beat easiest opponent then switch to max exp opponent and accept the loss. Both _exercise_once and _excercise_easiest_else_exp have been tested and seem to be behaving correctly under the revamped exercise implementation. 2020-07-19 19:42:06 -04:00
LmeSzinc
e690be1c85 Fix: OCR in exercises
- Fix digit ocr when detecting empty image
2020-07-15 04:33:39 +08:00
nEEtdo0d
8cb55f699d Add new exercise option "easiest" and alternative priority calculation for this specific mode. May alter at a later date but for time being the behavior seems to be consistent in prioritizing the lowest average level based on all 6 ship slots (filled or empty) and lowest average overall power based on number of actual ships (only filled) in the team. 2020-06-14 12:27:13 -04:00
LmeSzinc
10b43b44fa Fix: 修复演习敌人排序, 现在相同权重时会优先最左 2020-05-13 11:05:26 +08:00
LmeSzinc
ce4887a4f5 Initial commit 2020-03-29 01:41:34 +08:00
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