POLAR me
cea810e379
fix(alas): 添加了遗漏的捕获异常并发送通知
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- 在loop中添加异常捕获块,确保脚本在发生异常时能够发送通知(原先模拟器游戏死机的情况报错没得到推送)
2024-12-30 02:55:11 +08:00
POLAR me
1531be5ded
Merge branch 'master' into _master
2024-12-28 14:10:41 +08:00
POLAR me
6bbc154722
fix: 漏传了 NO_OIL_GET 图片
2024-12-28 03:44:14 +08:00
POLAR me
7beeca25d2
feat(oilkeep): 优化邮箱领油逻辑
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- 添加判断邮箱中是否有油可领,修复在没有油的情况下脚本可能卡在邮箱界面的问题
- 调整 MAIL_OIL_ADD 点击间隔为 0.3 秒,防止wait too long报错
2024-12-28 03:40:15 +08:00
LmeSzinc
e44589df46
Merge pull request #4472 from LmeSzinc/dev
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Bug fix
2024-12-27 23:56:47 +08:00
LmeSzinc
3d112b4c6c
Opt: [ALAS] Dynamically extends nemu_ipc timeout on retries for slow PCs
2024-12-27 23:45:00 +08:00
LmeSzinc
a6f81729e5
Refactor: [ALAS] Use trio-like thread pool in nemu_ipc instead of asyncio.run_in_executor()
2024-12-27 23:39:58 +08:00
LmeSzinc
0973cbc6f8
Upd: _at_low_hp() in various battle UI
2024-12-27 21:32:14 +08:00
LmeSzinc
9b69de459d
Upd: [EN] QUIT_Christmas
2024-12-27 21:28:06 +08:00
LmeSzinc
42b4eb38b7
Opt: [ALAS] Match luma template in match_template_color
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This is an untested change
2024-12-27 02:57:08 +08:00
LmeSzinc
62b3bd1390
Chore: Log battle UI theme
2024-12-27 02:35:54 +08:00
LmeSzinc
76fcfdf42a
Upd: Battle UI Christmas, Cyber, Neon
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- TODO: [EN][JP][TW] add QUIT_Christmas
2024-12-27 02:26:15 +08:00
LmeSzinc
1e7aaf5628
Fix: Handle BATTLE_PASS_NEW_SEASON
2024-12-27 00:58:07 +08:00
POLAR me
7ab86a2f14
refactor(module): 新增 appear_then_click_nocheck 方法并调整油井模块逻辑
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- 在 ModuleBase 类中添加appear_then_click_nocheck,进行点击后不检查
- 修改 oilkeep 模块使用 appear_then_click_nocheck
2024-12-27 00:28:16 +08:00
LmeSzinc
e08ca5b99b
Add: Chapter SP
2024-12-26 22:49:28 +08:00
POLAR me
628814c4b6
feat(Oilkeep): 添加石油平衡功能
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- 实现每日领取储藏室石油的功能
2024-12-26 04:23:59 +08:00
POLAR me
dcb7912e93
feat(campaign): SP图、活动图3还有WalkStep
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- 添加了SP图的配置文件
- 添加了活动图3的配置文件
- 修改了舰队行走错误处理逻辑
2024-12-24 22:10:34 +08:00
POLAR me
9c3bad0473
Update campaign_base.py
2024-12-23 21:19:09 +08:00
W1NDes
8ceb5f094f
feat(alas): MapWalkError Restart
2024-12-22 00:28:10 +08:00
POLARme
283782cf35
Merge pull request #60 from LmeSzinc/master
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[pull] master from LmeSzinc:master
2024-12-21 12:58:01 +08:00
LmeSzinc
63bd1fc317
Merge pull request #4450 from LmeSzinc/dev
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Add: Event Substellar Crepuscule (event_20241219_cn)
2024-12-20 23:36:52 +08:00
LmeSzinc
7b4a716273
Add: Chapter SP
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- Spilt map config MAP_CHAPTER_SWITCH_20241219 and MAP_HAS_MODE_SWITCH
2024-12-20 23:31:49 +08:00
LmeSzinc
c9fff1efa2
Fix: Handle mis-clicked to page_exercise ( #4434 )
2024-12-20 22:58:34 +08:00
LmeSzinc
be48eca020
Fix: Avoid clicking EXERCISE_PREPARATION after DORM_FURNITURE_SHOP_FIRST ( #4422 )
2024-12-20 22:47:41 +08:00
POLAR me
bd6a8896af
Merge branch 'dev' into _master
2024-12-20 22:46:49 +08:00
LmeSzinc
b77f486d8a
Add: Chapter ABCD
2024-12-20 22:29:42 +08:00
LmeSzinc
cc2cf0d046
Refactor: Abstract chapter switches from 20240725 to 20241219
2024-12-20 22:24:47 +08:00
LmeSzinc
a3bb25a95d
Fix: [ALAS] Fallback to auto if nemu_ipc and ldopengl are selected on non-corresponding emulators
2024-12-20 18:59:12 +08:00
LmeSzinc
63c091ba94
Fix: Double clicking EQUIP_OFF after popup confirm on slow devices
2024-12-20 13:39:06 +08:00
LmeSzinc
bc3f54927e
i18n: [EN] Rename "SpecialRadar" to "OpSi Data Logger"
2024-12-20 12:56:59 +08:00
LmeSzinc
bc3c602ecc
Fix: Re-order retire popup handles by display hierarchy
2024-12-20 12:43:46 +08:00
guoh064
a1d8e62b47
Add: event entrance of event_20231221_cn (tw event)
2024-12-20 11:27:26 +08:00
guoh064
fa78a951c2
Add: event entrance of event_20241219_cn
2024-12-20 11:27:26 +08:00
LmeSzinc
ad138da23c
Merge pull request #4445 from guoh064/exercise_false_d
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Tmp: resume low hp detection after false BATTLE_STATUS
2024-12-20 11:27:05 +08:00
guoh064
256e069dd7
Tmp: resume low hp detection after false BATTLE_STATUS
2024-12-19 14:48:34 +08:00
POLARme
2771006726
Merge branch 'LmeSzinc:master' into master
2024-12-16 14:39:59 +08:00
LmeSzinc
351219160c
Merge pull request #4439 from LmeSzinc/dev
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Bug fix
2024-12-16 11:10:50 +08:00
guoh064
52a29aa288
Fix: jp commission suffix pre_process ( #4435 )
2024-12-16 00:06:17 +08:00
Shane (Treasure) Xue
27b92c9b58
Bugfix: to_map_input_name case issue ( #4433 )
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After bugfixes #4423 logic in the function changed and on the line where CAMPAIGN_ is removed the name is actually in lower case. Moved upper case manupulation in order to ensure correct case.
Upper was not removed considering the function should turn d3 into D3.
Before this bugfix incrementing to the next stage was unusable (eg. 12-2 would be incremented to a strange "n2")
Co-authored-by: LmeSzinc <lmeszincsales@gmail.com>
2024-12-16 00:05:50 +08:00
POLARme
cde0e998ba
Merge branch 'LmeSzinc:master' into master
2024-12-13 10:20:38 +08:00
LmeSzinc
9d27da15ae
Merge pull request #4430 from LmeSzinc/dev
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Bug fix
2024-12-13 10:13:27 +08:00
sui_feng
eb836d1b4f
Fix: correct check_button in add_state() ( #4429 )
2024-12-13 09:52:45 +08:00
guoh064
8dbc3acc56
upd: [JP] yellow_coin color ( #4427 )
2024-12-13 09:52:28 +08:00
POLAR me
a2251cafb1
Merge branch 'LmeSzinc:master' into master
2024-12-11 12:46:13 +08:00
LmeSzinc
c483cd55a6
Merge pull request #4423 from LmeSzinc/dev
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Bug fix
2024-12-11 12:41:54 +08:00
LmeSzinc
bfdf6e4179
Fix: Redirect stage names like "B-1" to be foolproof
2024-12-11 11:46:23 +08:00
LmeSzinc
48e4c78a43
Fix: Default color match threshold should be the original value
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COLOR_SIMILAR_THRESHOLD
2024-12-11 11:46:23 +08:00
LmeSzinc
a67bbba736
Fix: [EN] Strict color match threshold on RESET_AVAILABLE
2024-12-11 11:46:23 +08:00
LmeSzinc
4ab8337324
Sync: [ALAS] Refactored Switch.set()
2024-12-11 11:46:19 +08:00
W1NDes
554a9478ae
autoStart INFO
2024-12-10 07:49:58 +08:00