LmeSzinc
d8f4d4338c
Merge branch 'master' into dev
2021-02-03 01:10:27 +08:00
LmeSzinc
41abcb780c
Fix: Handle guild exchange refresh bug when running across days
2021-02-03 01:05:17 +08:00
LmeSzinc
9032f07185
Opt: Use auto search in daily hard
2021-02-02 17:11:49 +08:00
LmeSzinc
8af17fe1f9
Fix: Wait expected emotion reduce of the whole map if auto search disabled
2021-02-02 16:34:33 +08:00
LmeSzinc
7d4b36dde0
Merge branch 'master' into dev
2021-02-01 17:43:11 +08:00
LmeSzinc
05ecbe682a
Upd: [CN] MAP_WORLD in os_handler
2021-02-01 17:42:31 +08:00
nEEtdo0d
374002eb8a
Del: Filter assets all servers, effectively moved to new filter set system
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Fix: Formatting files through IDE
2021-01-31 20:27:20 -05:00
nEEtdo0d
d2d4e23391
Del: Old switch objects and methods relating to their usage
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Opt: Swap enhancement to adjust to new filter set system
2021-01-31 19:53:55 -05:00
nEEtdo0d
5a33291944
Fix: Update handler assets.py, forgot in last PR
2021-01-31 19:50:55 -05:00
nEEtdo0d
fc64b2fa48
Add: Asset-less set filter implementation using color count
2021-01-31 19:22:26 -05:00
LmeSzinc
4797565148
Merge branch 'master' into dev
2021-02-01 00:14:36 +08:00
LmeSzinc
3d27c5b94d
Fix: Auto search finish check
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- Fix argument of triggered_stop_condition in war archives
2021-01-31 23:54:21 +08:00
LmeSzinc
d521cd051a
Add: enable_os_ash_attack to GUI
2021-01-31 18:28:54 +08:00
LmeSzinc
7b69aaf320
Add: Do ash beacon attack in os_clear_map
2021-01-31 18:12:34 +08:00
Kyo
d8fce2b1e1
Merge pull request #326 from nEEtdo0d/my_neet
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Fix: War Archives Module
2021-01-30 13:55:58 -03:00
nEEtdo0d
fd61568ad0
Add: USE_DATA_KEY_NOTIFIED action to remove pop up in subsequent runs
2021-01-30 11:52:04 -05:00
nEEtdo0d
4d356b27d9
Fix: war_archives triggered_stop_condition inheritance argument oil_check
2021-01-30 11:49:07 -05:00
LmeSzinc
c1bcfa60e7
Fix: Combat detection if fleet lock enabled in OS clear map
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- Opt predict_sea remove non-blue grids
2021-01-30 20:25:36 +08:00
LmeSzinc
1e5813ddb3
Merge branch 'master' into dev
2021-01-30 10:54:13 +08:00
LmeSzinc
bae2ee8a64
Fix: Change equipment for the first fleet if multiple daily fleets are set ( #324 )
2021-01-30 10:34:05 +08:00
LmeSzinc
26c484bd87
Fix: auto search in event daily AB
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- Add auto call submarine in auto search
2021-01-28 14:11:06 +08:00
LmeSzinc
14c3dc9b0c
Merge branch 'master' into dev
2021-01-28 12:29:13 +08:00
LmeSzinc
8e84099073
Fix: [EN] Fleet side bar server difference
2021-01-28 12:27:00 +08:00
Kyo
7873c87c9b
Merge pull request #321 from nEEtdo0d/update_asset
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Fix: Daily Ash and Guild Pop Up
2021-01-27 22:38:18 -03:00
nEEtdo0d
b2f1b21e9b
Add: [EN] AUTO_SEARCH_* assets,
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Verified AUTO_SEARCH_SET_* are at the same location as CN for EN,
likely other servers share this same trait
2021-01-27 18:28:18 -05:00
nEEtdo0d
eabede70e1
Fix: Merge latest and resolve conflict in module/campaign/run.py
2021-01-27 15:34:37 -05:00
nEEtdo0d
47ab56713f
Opt: Transfer of detection status for hard campaign
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Ensure if already True, does not get overwritten
If SP/AB enabled, their run will do handle_guild and
reset the global configuration when executed
If disabled, reward_when_finished will do so instead
2021-01-27 15:16:31 -05:00
LmeSzinc
f6fdb1e5ec
Fix: Auto fallback to original mode if a map don't have auto search
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- Disable auto search in daily hard currently
- Handle auto search menu sometimes disappear
2021-01-28 02:58:25 +08:00
nEEtdo0d
cc5972365d
Opt: Add additional parameter to select ui_click calls during daily
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Transfer detection status to ensure reward_when_finished or
continuing campaign run will execute handle_guild
2021-01-27 13:50:26 -05:00
LmeSzinc
c244575c94
Fix: _emotion_expected_reduce when using one fleet to clear all
2021-01-28 00:43:06 +08:00
LmeSzinc
16217c8f98
Revert "Opt: Add notice for enable_auto_search ( #317 )"
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This reverts commit 8d96f7ef
2021-01-28 00:36:58 +08:00
LmeSzinc
5ac50e6910
Add: Support auto search
2021-01-28 00:35:15 +08:00
nEEtdo0d
ec227a039b
Merge remote-tracking branch 'origin/master' into update_asset
2021-01-27 04:58:47 -05:00
LmeSzinc
68398860f7
Add: predict_meowfficer in OS
2021-01-27 15:33:36 +08:00
LmeSzinc
d6ed48ad4c
Merge branch 'master' into dev
2021-01-27 14:48:25 +08:00
LmeSzinc
c6d5438408
Fix: Cover ENABLE_MAP_FLEET_LOCK in daily hard only, not effect event daily
2021-01-27 14:45:37 +08:00
nEEtdo0d
acd4d6c55a
Del: combat already calls combat_status however may end too early,
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look into further at another time
2021-01-26 15:10:22 -05:00
nEEtdo0d
b4dd5b2d96
Opt: Daily can also trigger guild pop up, cancel when encountered
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Fix: During campaign, may enter this method too early resulting
in stuck status. Allow method to detect for guild pop up as well
2021-01-26 14:43:16 -05:00
nEEtdo0d
bb9ebc524e
Opt: Match guild pop up handling to predecessor handle_popup_* calls
2021-01-26 13:55:21 -05:00
nEEtdo0d
e6549510f5
Fix: Move switch action into loop to ensure able to select beacon
2021-01-26 13:48:38 -05:00
LmeSzinc
c040a551ef
Fix: Guild logistics can't start guild mission because exiting too fast
2021-01-26 18:39:03 +08:00
LmeSzinc
f26fe7b750
Fix: Handle ash popup
2021-01-26 18:17:52 +08:00
LmeSzinc
711fcf76a5
Add: Add os_clear_map to GUI
2021-01-26 17:40:14 +08:00
LmeSzinc
0077eb4d9c
Add: Operation siren clear full map
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- Skip clicking if already goto destination
- Skip path finding if no fleet 2
- Right align Y axis when showing map
- Fix perspective draw
- Add MAP_FOCUS_ENEMY_AFTER_BATTLE for OS
- ensure_edge_insight now focus to random corner, rather than bottom-right
- Add OSGrids
- Add view mode to detect maps in OS
- Fix OCR debug run before model init
- Add handle_map_event() to include all os handlers
- Add OS map info extractor
2021-01-26 17:07:34 +08:00
Ray
fb7e62593c
update jp ui assets
2021-01-26 14:22:01 +08:00
Ray
b089097d30
update assets of jp os_ash
2021-01-26 11:02:12 +08:00
LmeSzinc
cebb785e14
Merge pull request #318 from noname94/patch1
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Fix: [JP] MAP_STAR_n assets fixed.
2021-01-24 15:53:45 +08:00
noname94
7031594850
Revert "Fix: [JP] Camera positioning after fleet switch"
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This reverts commit 5bed370443c3f2857d9c0d0ce990d3270120ab35.
The camera focus point of JP server has been changed to be the same as CN and EN server since about 2 months ago, so it should be safe to remove this check now.
2021-01-24 16:13:37 +09:00
noname94
27b49b736a
Fix: [JP] MAP_STAR_n assets fixed
2021-01-24 15:54:08 +09:00
LmeSzinc
e7bbcb9e56
Fix: Reduce detection area of ASH_ENTRANCE in os ash assistant
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ASH_ENTRANCE may have red dot, and will change according to the development of ash ship
2021-01-24 01:47:36 +08:00