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ReDawn/M-AzurLaneAutoScript
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mirror of https://github.com/W1NDes/M-AzurLaneAutoScript.git synced 2026-05-15 19:10:35 +08:00
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M-AzurLaneAutoScript/module/handler
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POLAR me 01e551036e fix(alas): 调整 GameStuckError 的处理逻辑
- 在修改心情报错后,影响了原先的战败报错
2025-01-06 03:32:53 +08:00
..
ambush.py
Pref: Reuse image array to improve memory performance
2024-06-05 01:15:41 +08:00
assets.py
feat(campaign): 添加低心情检测
2025-01-01 06:07:30 +08:00
auto_search.py
Pref: Reduce CPU usage during auto search daemon
2024-06-05 01:15:42 +08:00
enemy_searching.py
Upd: [CN] Fleet preparation
2023-10-19 22:02:24 +08:00
fast_forward.py
Bugfix: to_map_input_name case issue (#4433)
2024-12-16 00:05:50 +08:00
info_handler.py
fix(alas): 调整 GameStuckError 的处理逻辑
2025-01-06 03:32:53 +08:00
login.py
Refactor: Standardize the use of match_template_color()
2024-12-09 16:09:34 +08:00
mystery.py
Fix: Handle mysteries in strategy_open()
2023-04-11 23:41:20 +08:00
sensitive_info.py
Add: mask for ui_white_main (#4145)
2024-09-09 23:44:48 +08:00
strategy.py
Fix: correct check_button in add_state() (#4429)
2024-12-13 09:52:45 +08:00
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