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ReDawn/M-AzurLaneAutoScript
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mirror of https://github.com/W1NDes/M-AzurLaneAutoScript.git synced 2026-05-14 07:08:04 +08:00
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M-AzurLaneAutoScript/module/map
History
LmeSzinc 1351813a13 Opt: Sort grids in clear_potential_boss
2021-11-18 12:32:17 +08:00
..
assets.py
Refactor: Fleet switching and fleet reverse
2021-11-06 22:25:14 +08:00
camera.py
Opt: Reduce swipes become clicks when game is randomly stuck (#743)
2021-11-17 22:28:19 +08:00
fleet.py
Refactor: Fleet switching and fleet reverse
2021-11-06 22:25:14 +08:00
map_base.py
Opt: 9-1 and 9-2, also add MAP.ignore_prediction
2021-11-08 20:36:42 +08:00
map_fleet_preparation.py
Fix: SubmarineMode not working because handle_submarine_call() received None (#705)
2021-11-06 22:43:37 +08:00
map_grids.py
Fix: De-redundancy of daily commissions
2021-11-18 12:04:16 +08:00
map_operation.py
Refactor: Fleet switching and fleet reverse
2021-11-06 22:25:14 +08:00
map.py
Opt: Sort grids in clear_potential_boss
2021-11-18 12:32:17 +08:00
utils.py
Add: Azur Anthem Event maps
2021-07-23 18:26:24 +08:00
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