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ReDawn/M-AzurLaneAutoScript
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mirror of https://github.com/W1NDes/M-AzurLaneAutoScript.git synced 2026-05-14 07:08:04 +08:00
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M-AzurLaneAutoScript/module/combat
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LmeSzinc 1b604e3ae5 Opt: Not raising GameStuckError if get battle status C or D
Because the detection of battle status is color detection which may go wrong
2021-02-28 16:40:01 +08:00
..
assets.py
update jp asset "PAUSE"
2021-02-26 11:04:55 +08:00
auto_search_combat.py
Fix: New ship drop can result in game stuck exception during auto-search as not handled
2021-02-15 11:04:12 -05:00
combat_auto.py
Revert "Revert "Merge branch 'dev' of https://github.com/LmeSzinc/AzurLaneAutoScript into dev""
2020-08-18 20:48:14 -03:00
combat_manual.py
Revert "Revert "Merge branch 'dev' of https://github.com/LmeSzinc/AzurLaneAutoScript into dev""
2020-08-18 20:48:14 -03:00
combat.py
Opt: Not raising GameStuckError if get battle status C or D
2021-02-28 16:40:01 +08:00
emotion.py
Add: Support auto search
2021-01-28 00:35:15 +08:00
hp_balancer.py
Fix: [JP] Location of HP bar and ship level
2021-01-20 02:36:52 +09:00
level.py
Fix: [JP] Location of HP bar and ship level
2021-01-20 02:36:52 +09:00
submarine.py
Revert "Revert "Merge branch 'dev' of https://github.com/LmeSzinc/AzurLaneAutoScript into dev""
2020-08-18 20:48:14 -03:00
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