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ReDawn/M-AzurLaneAutoScript
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mirror of https://github.com/W1NDes/M-AzurLaneAutoScript.git synced 2026-05-14 07:08:04 +08:00
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M-AzurLaneAutoScript/module/map_detection
History
LmeSzinc 7222aa3e28 Fix: Enemy templates now able to configure in map files (#122)
2020-07-27 03:12:47 +08:00
..
detector_example.py
Add: Modularized perspective detection
2020-07-08 03:07:59 +08:00
detector.py
Add: Map detector wrapper
2020-07-10 01:35:25 +08:00
grid_info.py
Fix: Unable to find fleets
2020-07-25 22:09:54 +08:00
grid_predictor.py
Fix: Enemy templates now able to configure in map files (#122)
2020-07-27 03:12:47 +08:00
grid.py
Add: Using new detection backend
2020-07-23 07:34:03 +08:00
homography.py
Add: [CN] event_20200723_cn B3 D3
2020-07-25 03:40:40 +08:00
perspective.py
Opt: Change the way to load assets of map detection
2020-07-18 14:28:34 +08:00
utils.py
Fix: Detect enemy_scale=1 because of map buff icons
2020-07-26 03:10:08 +08:00
view.py
Fix: Detect enemy_scale=1 because of map buff icons
2020-07-26 03:10:08 +08:00
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