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ReDawn/M-AzurLaneAutoScript
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mirror of https://github.com/W1NDes/M-AzurLaneAutoScript.git synced 2026-05-14 07:08:04 +08:00
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M-AzurLaneAutoScript/module/map
History
LmeSzinc 2e4f6cba6b Fix: Remove the edge of mask image, because perspective transform may produce aliasing
2021-11-30 00:07:37 +08:00
..
assets.py
Fix: [TW] Submarine&Fleet assets
2021-11-25 13:31:47 +08:00
camera.py
Fix: Remove the edge of mask image, because perspective transform may produce aliasing
2021-11-30 00:07:37 +08:00
fleet.py
Upd: Update World-spanning Arclight
2021-11-26 01:17:49 +08:00
map_base.py
Fix: Map swipe optimize should use local map view to generate blacklist
2021-11-22 18:09:38 +08:00
map_fleet_preparation.py
Refactor: Fleet preparation for faster and better retry
2021-11-21 15:26:31 +08:00
map_grids.py
Fix: De-redundancy of daily commissions
2021-11-18 12:04:16 +08:00
map_operation.py
Opt: Faster retirement, including click interval clear and less screenshots
2021-11-21 17:16:18 +08:00
map.py
Opt: Sort grids in clear_potential_boss
2021-11-18 12:32:17 +08:00
utils.py
Add: Azur Anthem Event maps
2021-07-23 18:26:24 +08:00
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