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M-AzurLaneAutoScript/module/campaign
History
Zuosizhu 49c980be75 Fix: issue#2311
(cherry picked from commit 597cee9cb561c6657b6da0520741ea8c41e0b2c3)
2023-03-01 16:10:35 +08:00
..
assets.py
Del: Remove SWITCH_1_HARD_ALCHEMIST, just no need anymore
2022-11-25 20:23:21 +08:00
campaign_base.py
Fix: CampaignEnd error when battle function exhausted
2022-12-28 18:09:55 +08:00
campaign_event.py
Move ui_goto_* into campaign_event.py
2023-01-25 01:47:44 +08:00
campaign_ocr.py
Fix: Handle campaign name OCR result started with 0
2023-03-01 12:23:22 +08:00
campaign_status.py
Refactor: Abstract CampaignStatus class and fix task balancer in Raid
2022-10-30 14:49:04 +08:00
campaign_ui.py
Reuse disable_tasks in CampaignEvent
2023-01-13 23:16:18 +08:00
gems_farming.py
Fix: issue#2311
2023-03-01 16:10:35 +08:00
os_run.py
Upd: [EN] Assets of OpSi monthly bosses (#2032)
2023-01-06 20:46:23 +08:00
run.py
Opt: Re-organise CalculateEmotion and IgnoreLowEmotionWarn
2023-02-18 01:19:04 +08:00
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