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ReDawn/M-AzurLaneAutoScript
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mirror of https://github.com/W1NDes/M-AzurLaneAutoScript.git synced 2026-05-14 03:47:59 +08:00
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M-AzurLaneAutoScript/module/handler
History
LmeSzinc 49c9e0afd9 Add: Abyssal Refrain chapter AC
- Add: clear_bouncing_enemy()
- Opt: Retry faster if fleet was caught by a moving enemy
2022-02-24 21:34:16 +08:00
..
ambush.py
Opt: Remove redundant converts from pillow to numpy
2022-01-24 23:43:53 +08:00
assets.py
Add: [EN] submarine handler assets
2022-02-15 19:41:01 -05:00
auto_search.py
Refactor: Use numpy image cache instead of pillow image
2022-01-23 23:03:55 +08:00
enemy_searching.py
Opt: Faster story handling in event maps
2022-02-10 18:25:51 +08:00
fast_forward.py
Add: Abyssal Refrain chapter AC
2022-02-24 21:34:16 +08:00
info_handler.py
Fix: Saving drop screenshots in OpSi abyssal
2022-02-06 02:35:22 +08:00
login.py
Opt: [CN] Handle user agreement in pure image detection
2022-02-02 19:44:58 +08:00
mystery.py
Fix: Flares counted as mystery in W14
2021-10-22 02:11:07 +08:00
sensitive_info.py
Refactor: Use numpy image cache instead of pillow image
2022-01-23 23:03:55 +08:00
strategy.py
Fix: MapDetectionError raised in submarine move (#937)
2022-02-17 21:36:27 +08:00
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