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ReDawn/M-AzurLaneAutoScript
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mirror of https://github.com/W1NDes/M-AzurLaneAutoScript.git synced 2026-05-14 06:07:59 +08:00
Code Issues Packages Projects Releases Wiki Activity
M-AzurLaneAutoScript/module/map
History
LmeSzinc 5113cf9d55 Opt: Avoid double-clicking CLEAR, and waiting for info_bar in in_use() (#341)
2021-02-13 00:17:02 +08:00
..
assets.py
Opt: Avoid double-clicking CLEAR, and waiting for info_bar in in_use() (#341)
2021-02-13 00:17:02 +08:00
camera.py
Fix: GET_ITEMS_1 raises MapDetectionError
2021-02-11 12:27:25 +09:00
fleet.py
Opt: Add convert from local view to global map, but haven't used
2021-02-06 17:34:09 +08:00
map_base.py
Add: Operation siren clear full map
2021-01-26 17:07:34 +08:00
map_fleet_preparation.py
Opt: Avoid double-clicking CLEAR, and waiting for info_bar in in_use() (#341)
2021-02-13 00:17:02 +08:00
map_grids.py
Add: Handle mechanism and land_based
2020-11-16 21:16:27 +08:00
map_operation.py
Fix: Wait expected emotion reduce of the whole map if auto search disabled
2021-02-02 16:34:33 +08:00
map.py
Fix: Enemy genre selecting in Inverted Orthant D1 D3
2021-01-01 18:45:31 +08:00
utils.py
Dev: Add camera_data_spawn_point auto generate
2020-09-18 19:35:30 +08:00
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