LmeSzinc 5d9e4b651d Opt: Handle movable enemy without POOR_MAP_DATA enabled and won't goto previous siren location
- Fix: enemy_genre merge
- Add: counter of map walk round
- Opt: Smarter enemy moving wait
2020-08-05 03:07:20 +08:00

35 lines
391 B
Python

class CampaignEnd(Exception):
pass
class MapDetectionError(Exception):
pass
class MapWalkError(Exception):
pass
class MapEnemyMoved(Exception):
pass
class CampaignNameError(Exception):
pass
class ScriptError(Exception):
pass
class ScriptEnd(Exception):
pass
class GameStuckError(Exception):
pass
class GameNotRunningError(Exception):
pass