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ReDawn/M-AzurLaneAutoScript
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mirror of https://github.com/W1NDes/M-AzurLaneAutoScript.git synced 2026-05-14 07:08:04 +08:00
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M-AzurLaneAutoScript/module/map
History
LmeSzinc 1bbd26c2b4 Fix: Inconsistent map_allow_submarine after choosing fleet_2 (#4824)
2025-05-24 00:29:03 +08:00
..
assets.py
Add: Switch mode in map preparation
2024-07-26 02:20:15 +08:00
camera.py
Fix: When handing GAME_TIPS in perspective error it should check app_is_running
2025-05-11 18:28:45 +08:00
fleet.py
Fix: Keep untracked enemies if MAP_HAS_MOVABLE_NORMAL_ENEMY
2025-05-21 01:48:29 +08:00
map_base.py
Fix: Avoid turning_optimize in event maps
2024-08-20 02:14:00 +08:00
map_fleet_preparation.py
Fix: Inconsistent map_allow_submarine after choosing fleet_2 (#4824)
2025-05-24 00:29:03 +08:00
map_grids.py
Upd: ALAS framework updates
2023-05-16 09:11:46 +08:00
map_operation.py
Refactor: Standardize the use of match_template_color()
2024-12-09 16:09:34 +08:00
map.py
Fix: Keep untracked enemies if MAP_HAS_MOVABLE_NORMAL_ENEMY
2025-05-21 01:48:29 +08:00
utils.py
Chore: Remove the use of np.int
2023-05-30 10:28:51 +08:00
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