Logo
Explore Help
Sign In
ReDawn/M-AzurLaneAutoScript
1
0
Fork 0
You've already forked M-AzurLaneAutoScript
mirror of https://github.com/W1NDes/M-AzurLaneAutoScript.git synced 2026-05-14 06:07:59 +08:00
Code Issues Packages Projects Releases Wiki Activity
M-AzurLaneAutoScript/module/map_detection
History
LmeSzinc 58202c6a40 Pref: Reuse image array to improve memory performance
2024-06-05 01:15:41 +08:00
..
detector_example.py
Add: Modularized perspective detection
2020-07-08 03:07:59 +08:00
detector.py
Add: Able to goto another map in OS
2021-04-04 17:54:58 +08:00
grid_info.py
Add: Do random map events in OpSi
2022-05-15 00:03:33 +08:00
grid_predictor.py
Pref: Reuse image array to improve memory performance
2024-06-05 01:15:41 +08:00
grid.py
Opt: Reduce swipes become clicks when game is randomly stuck (#743)
2021-11-17 22:28:19 +08:00
homography.py
Opt: Improve memory performance in map detection
2024-04-30 17:42:56 +08:00
os_grid.py
Pref: Reuse image array to improve memory performance
2024-06-05 01:15:41 +08:00
perspective.py
Opt: Improve memory performance in map detection
2024-04-30 17:42:56 +08:00
utils_assets.py
Fix: Map swipe optimize should use local map view to generate blacklist
2021-11-22 18:09:38 +08:00
utils.py
Opt: Increase HOMO_EDGE_HOUGHLINES_THRESHOLD to 140
2022-02-25 18:51:06 +08:00
view.py
Opt: Edge detection in Northern Overture Rerun
2022-02-11 00:34:06 +08:00
Powered by Gitea Version: 1.23.8 Page: 242ms Template: 14ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API