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ReDawn/M-AzurLaneAutoScript
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mirror of https://github.com/W1NDes/M-AzurLaneAutoScript.git synced 2026-05-21 13:08:09 +08:00
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M-AzurLaneAutoScript/module/map_detection
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LmeSzinc ddefbc048b Fix: Handle different MAP_ENEMY_TURN on different sirens
- Fix merge error on movable enemies
- Fix old select arguments in 7-2
2020-08-06 19:25:26 +08:00
..
detector_example.py
…
detector.py
…
grid_info.py
Fix: Handle different MAP_ENEMY_TURN on different sirens
2020-08-06 19:25:26 +08:00
grid_predictor.py
Fix: Enemy templates now able to configure in map files (#122)
2020-07-27 03:12:47 +08:00
grid.py
…
homography.py
…
perspective.py
…
utils.py
Fix: Detect enemy_scale=1 because of map buff icons
2020-07-26 03:10:08 +08:00
view.py
Fix: Detect enemy_scale=1 because of map buff icons
2020-07-26 03:10:08 +08:00
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