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ReDawn/M-AzurLaneAutoScript
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mirror of https://github.com/W1NDes/M-AzurLaneAutoScript.git synced 2026-05-14 07:08:04 +08:00
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M-AzurLaneAutoScript/module/map_detection
History
LmeSzinc 7508597492 Opt: Edge detection in Northern Overture Rerun
- Opt: Use bottom edges first, upper edges have higher errors rates
2022-02-11 00:34:06 +08:00
..
detector_example.py
Add: Modularized perspective detection
2020-07-08 03:07:59 +08:00
detector.py
Add: Able to goto another map in OS
2021-04-04 17:54:58 +08:00
grid_info.py
Add: Detecting and moving submarines
2022-01-10 00:46:37 +08:00
grid_predictor.py
Add: Submarine move in map (#864)
2022-01-09 19:26:49 +08:00
grid.py
Opt: Reduce swipes become clicks when game is randomly stuck (#743)
2021-11-17 22:28:19 +08:00
homography.py
Opt: Remove redundant converts from pillow to numpy
2022-01-24 23:43:53 +08:00
os_grid.py
Fix: Leave button in OpSi abyssal
2021-12-10 20:24:19 +08:00
perspective.py
Fix: Map swipe optimize should use local map view to generate blacklist
2021-11-22 18:09:38 +08:00
utils_assets.py
Fix: Map swipe optimize should use local map view to generate blacklist
2021-11-22 18:09:38 +08:00
utils.py
Opt: Reduce swipes become clicks when game is randomly stuck (#743)
2021-11-17 22:28:19 +08:00
view.py
Opt: Edge detection in Northern Overture Rerun
2022-02-11 00:34:06 +08:00
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