Logo
Explore Help
Sign In
ReDawn/M-AzurLaneAutoScript
1
0
Fork 0
You've already forked M-AzurLaneAutoScript
mirror of https://github.com/W1NDes/M-AzurLaneAutoScript.git synced 2026-05-15 12:10:47 +08:00
Code Issues Packages Projects Releases Wiki Activity
M-AzurLaneAutoScript/module/handler
History
Kyo 7873c87c9b
Merge pull request #321 from nEEtdo0d/update_asset
Fix: Daily Ash and Guild Pop Up
2021-01-27 22:38:18 -03:00
..
ambush.py
Opt: Lazy load ambush and enhancement templates
2020-12-16 19:57:57 +08:00
assets.py
Add: [EN] AUTO_SEARCH_* assets,
2021-01-27 18:28:18 -05:00
auto_search.py
Add: Support auto search
2021-01-28 00:35:15 +08:00
enemy_searching.py
Fix: Merge latest and resolve conflict in module/campaign/run.py
2021-01-27 15:34:37 -05:00
fast_forward.py
Fix: Auto fallback to original mode if a map don't have auto search
2021-01-28 02:58:25 +08:00
info_handler.py
Opt: Match guild pop up handling to predecessor handle_popup_* calls
2021-01-26 13:55:21 -05:00
login.py
Fix: ensure_no_unfinished_campaign (#273)
2020-12-23 16:01:12 +08:00
mystery.py
Fix: stuck in retreat confirmation on potato pcs
2020-12-27 11:55:52 +09:00
sensitive_info.py
…
strategy.py
Revert "Fix: info_bar breaks map edge detection"
2020-11-17 10:57:30 +09:00
Powered by Gitea Version: 1.23.8 Page: 3155ms Template: 90ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API