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ReDawn/M-AzurLaneAutoScript
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mirror of https://github.com/W1NDes/M-AzurLaneAutoScript.git synced 2026-05-14 07:08:04 +08:00
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M-AzurLaneAutoScript/module/map_detection
History
LmeSzinc 927be88d08 Add: Fleet switching in OpSi
- Remove grid predictions except predict_current_fleet(), because they are never used.
2021-12-05 20:19:42 +08:00
..
detector_example.py
Add: Modularized perspective detection
2020-07-08 03:07:59 +08:00
detector.py
Add: Able to goto another map in OS
2021-04-04 17:54:58 +08:00
grid_info.py
Fix: Sleep < 0 if it's hoarding tasks but not closing game
2021-11-06 22:25:14 +08:00
grid_predictor.py
Fix: Some detection changes for W14
2021-10-22 17:40:47 +08:00
grid.py
Opt: Reduce swipes become clicks when game is randomly stuck (#743)
2021-11-17 22:28:19 +08:00
homography.py
Fix: Remove the edge of mask image, because perspective transform may produce aliasing
2021-11-30 00:07:37 +08:00
os_grid.py
Add: Fleet switching in OpSi
2021-12-05 20:19:42 +08:00
perspective.py
Fix: Map swipe optimize should use local map view to generate blacklist
2021-11-22 18:09:38 +08:00
utils_assets.py
Fix: Map swipe optimize should use local map view to generate blacklist
2021-11-22 18:09:38 +08:00
utils.py
Opt: Reduce swipes become clicks when game is randomly stuck (#743)
2021-11-17 22:28:19 +08:00
view.py
Add: The Flame-Touched Dagger (event_20211111_cn)
2021-11-11 18:25:34 +08:00
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