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ReDawn/M-AzurLaneAutoScript
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mirror of https://github.com/W1NDes/M-AzurLaneAutoScript.git synced 2026-05-14 07:08:04 +08:00
Code Issues Packages Projects Releases Wiki Activity
M-AzurLaneAutoScript/module/map
History
LmeSzinc a2ad24048e Add: 增加敌人类型识别
2020-05-23 01:35:56 +08:00
..
assets.py
Fix: 修复跳过猫攻击的动画
2020-05-01 17:54:24 +08:00
camera.py
Refactor: 合并处理消息的类
2020-05-15 14:19:34 +08:00
fleet.py
Add: 适配穹顶下的圣咏曲AC图
2020-05-22 21:48:56 +08:00
grid_info.py
Add: 增加敌人类型识别
2020-05-23 01:35:56 +08:00
grid_predictor.py
Add: 增加敌人类型识别
2020-05-23 01:35:56 +08:00
grid.py
Add: 增加敌人类型识别
2020-05-23 01:35:56 +08:00
grids.py
Add: 增加敌人类型识别
2020-05-23 01:35:56 +08:00
map_base.py
Fix: 修复有行走步长时可能点到另一支队伍的问题
2020-05-01 02:15:41 +08:00
map_fleet_preparation.py
Fix: 修复一些bug
2020-04-16 22:01:52 +08:00
map_grids.py
Optimize: 优化7-2, 增加索敌条件筛选
2020-04-07 13:53:44 +08:00
map_operation.py
Refactor: 合并处理消息的类
2020-05-15 14:19:34 +08:00
map.py
Fix: 修复夜幕下的归途SP2的BOSS刷新点错误
2020-05-07 21:49:39 +08:00
perspective_items.py
Add: 适配第一章, 修复大量bug
2020-04-11 15:26:42 +08:00
perspective.py
Refactor: 合并处理消息的类
2020-05-15 14:19:34 +08:00
ui_mask.png
Initial commit
2020-03-29 01:41:34 +08:00
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