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ReDawn/M-AzurLaneAutoScript
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mirror of https://github.com/W1NDes/M-AzurLaneAutoScript.git synced 2026-05-14 07:08:04 +08:00
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M-AzurLaneAutoScript/module/handler
History
nEEtdo0d b4dd5b2d96 Opt: Daily can also trigger guild pop up, cancel when encountered
Fix: During campaign, may enter this method too early resulting
in stuck status. Allow method to detect for guild pop up as well
2021-01-26 14:43:16 -05:00
..
ambush.py
Opt: Lazy load ambush and enhancement templates
2020-12-16 19:57:57 +08:00
assets.py
Merge pull request #318 from noname94/patch1
2021-01-24 15:53:45 +08:00
auto_search.py
Add: Entrance of auto search, but not fully supported yet
2021-01-22 23:50:44 +08:00
enemy_searching.py
Opt: Daily can also trigger guild pop up, cancel when encountered
2021-01-26 14:43:16 -05:00
fast_forward.py
Add: Entrance of auto search, but not fully supported yet
2021-01-22 23:50:44 +08:00
info_handler.py
Opt: Match guild pop up handling to predecessor handle_popup_* calls
2021-01-26 13:55:21 -05:00
login.py
Fix: ensure_no_unfinished_campaign (#273)
2020-12-23 16:01:12 +08:00
mystery.py
Fix: stuck in retreat confirmation on potato pcs
2020-12-27 11:55:52 +09:00
sensitive_info.py
Fix: handle_sensitive_image
2020-09-27 03:04:10 +08:00
strategy.py
Revert "Fix: info_bar breaks map edge detection"
2020-11-17 10:57:30 +09:00
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