Logo
Explore Help
Sign In
ReDawn/M-AzurLaneAutoScript
1
0
Fork 0
You've already forked M-AzurLaneAutoScript
mirror of https://github.com/W1NDes/M-AzurLaneAutoScript.git synced 2026-05-14 07:08:04 +08:00
Code Issues Packages Projects Releases Wiki Activity
M-AzurLaneAutoScript/module/handler
History
LmeSzinc b8cc7c02d1 Upd: [CN] Auto search assets and 2x book assets for auto search
2021-07-08 22:00:15 +08:00
..
ambush.py
Opt: Lazy load ambush and enhancement templates
2020-12-16 19:57:57 +08:00
assets.py
Upd: [CN] Auto search assets and 2x book assets for auto search
2021-07-08 22:00:15 +08:00
auto_search.py
Fix: UI changes in fleet preparation
2021-06-10 16:07:32 +08:00
enemy_searching.py
Fix: Add offset argument to all uses of MAP_PREPARATION and FLEET_PREPARATION (#493)
2021-06-20 17:03:35 +08:00
fast_forward.py
Fix: reverse clicked_threshold, correct return value on no detection
2021-07-03 16:45:16 -04:00
info_handler.py
Fix: Redundant story option in EN
2021-03-07 15:51:12 +08:00
login.py
Fix: [CN] Handle User Agreement and Privacy Policy (#446)
2021-06-29 14:42:47 +08:00
mystery.py
Fix: stuck in retreat confirmation on potato pcs
2020-12-27 11:55:52 +09:00
sensitive_info.py
Fix: handle_sensitive_image
2020-09-27 03:04:10 +08:00
strategy.py
Revert "Fix: info_bar breaks map edge detection"
2020-11-17 10:57:30 +09:00
Powered by Gitea Version: 1.23.8 Page: 2210ms Template: 138ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API