Logo
Explore Help
Sign In
ReDawn/M-AzurLaneAutoScript
1
0
Fork 0
You've already forked M-AzurLaneAutoScript
mirror of https://github.com/W1NDes/M-AzurLaneAutoScript.git synced 2026-05-14 07:08:04 +08:00
Code Issues Packages Projects Releases Wiki Activity
M-AzurLaneAutoScript/module/combat
History
noname94 b8e2321140 Fix: [JP] assets fix after font changed
Many assets with words need fixes after the font changed. This commit is not complete yet.
2021-04-16 02:47:31 +09:00
..
assets.py
Fix: [JP] assets fix after font changed
2021-04-16 02:47:31 +09:00
auto_search_combat.py
Fix: Mis detection of combat status when combat executing
2021-03-08 10:59:41 +08:00
combat_auto.py
Revert "Revert "Merge branch 'dev' of https://github.com/LmeSzinc/AzurLaneAutoScript into dev""
2020-08-18 20:48:14 -03:00
combat_manual.py
Revert "Revert "Merge branch 'dev' of https://github.com/LmeSzinc/AzurLaneAutoScript into dev""
2020-08-18 20:48:14 -03:00
combat.py
Fix: Handle continuous combat in siren scanning device
2021-03-31 17:13:11 +08:00
emotion.py
Mov: 2x book check and handle setting
2021-04-02 18:26:00 -04:00
hp_balancer.py
Fix: [JP] Location of HP bar and ship level
2021-01-20 02:36:52 +09:00
level.py
Fix: Ring cover letter "L" in Level OCR
2021-04-01 01:29:38 +08:00
submarine.py
Revert "Revert "Merge branch 'dev' of https://github.com/LmeSzinc/AzurLaneAutoScript into dev""
2020-08-18 20:48:14 -03:00
Powered by Gitea Version: 1.23.8 Page: 642ms Template: 56ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API