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ReDawn/M-AzurLaneAutoScript
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mirror of https://github.com/W1NDes/M-AzurLaneAutoScript.git synced 2026-05-14 07:08:04 +08:00
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M-AzurLaneAutoScript/module/map
History
Zorachristine c3a104d138 Fix: [Tw] FLEET_PREPARATION assets
2021-06-10 22:29:55 +08:00
..
assets.py
Fix: [Tw] FLEET_PREPARATION assets
2021-06-10 22:29:55 +08:00
camera.py
Fix: Handle moving normal enemies
2021-03-26 17:15:12 +08:00
fleet.py
Fix: FLEET_BOSS not work as expected
2021-05-12 10:46:06 +09:00
map_base.py
Add: Handle maze in map
2021-04-23 19:13:37 +08:00
map_fleet_preparation.py
Fix: Re-implement hard mode detection
2021-06-10 17:46:55 +08:00
map_grids.py
Add: OS meowfficer farming
2021-04-16 22:01:09 +08:00
map_operation.py
Fix: UI changes in fleet preparation
2021-06-10 16:07:32 +08:00
map.py
Fix: Enemy genre selecting in Inverted Orthant D1 D3
2021-01-01 18:45:31 +08:00
utils.py
Dev: Optimize camera_data generation, only generated on active grids
2021-02-25 17:07:59 +08:00
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