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ReDawn/M-AzurLaneAutoScript
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mirror of https://github.com/W1NDes/M-AzurLaneAutoScript.git synced 2026-05-14 07:08:04 +08:00
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M-AzurLaneAutoScript/module/handler
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noname94 d37041ee6e Add: [JP] assets for guild and OS
GUILD_BOSS_ENTER and GUILD_OPERATIONS_JOIN still missing.
Also fixed map name detection in OS and _fleet_sidebar of auto search.
2021-02-10 18:38:20 +09:00
..
ambush.py
Opt: Lazy load ambush and enhancement templates
2020-12-16 19:57:57 +08:00
assets.py
Fix: [EN] STORY_CHOOSE_LONG and STORY_CHOOSE_LONG_3 diff from
2021-02-06 11:23:44 -05:00
auto_search.py
Add: [JP] assets for guild and OS
2021-02-10 18:38:20 +09:00
enemy_searching.py
Fix: Merge latest and resolve conflict in module/campaign/run.py
2021-01-27 15:34:37 -05:00
fast_forward.py
Fix: Auto fallback to original mode if a map don't have auto search
2021-01-28 02:58:25 +08:00
info_handler.py
Add: handle_popup_single, shared asset GET_MISSION is used in other
2021-02-05 22:27:05 -05:00
login.py
Fix: Handle guild popup in login
2021-02-04 00:02:45 +08:00
mystery.py
Fix: stuck in retreat confirmation on potato pcs
2020-12-27 11:55:52 +09:00
sensitive_info.py
Fix: handle_sensitive_image
2020-09-27 03:04:10 +08:00
strategy.py
Revert "Fix: info_bar breaks map edge detection"
2020-11-17 10:57:30 +09:00
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