Logo
Explore Help
Sign In
ReDawn/M-AzurLaneAutoScript
1
0
Fork 0
You've already forked M-AzurLaneAutoScript
mirror of https://github.com/W1NDes/M-AzurLaneAutoScript.git synced 2026-05-14 07:08:04 +08:00
Code Issues Packages Projects Releases Wiki Activity
M-AzurLaneAutoScript/module/map
History
ferina8-14 c78d5f1371 Add: [JP] add jp assets, map module
2020-06-13 02:52:30 +09:00
..
assets.py
Add: [JP] add jp assets, map module
2020-06-13 02:52:30 +09:00
camera.py
Refactor: 合并处理消息的类
2020-05-15 14:19:34 +08:00
fleet.py
Fix: Now able to use 1 or 2 fleets in chapter 2 to 6
2020-06-03 23:11:31 +08:00
grid_info.py
Fix: Enemy detection
2020-05-31 02:49:06 +08:00
grid_predictor.py
Add: Map logic fleet_2_push_forward, better support 7-1
2020-05-28 16:31:56 +08:00
grid.py
Add: 增加敌人类型识别
2020-05-23 01:35:56 +08:00
grids.py
Fix: Enemy detection
2020-05-31 02:49:06 +08:00
map_base.py
Fix: Enemy detection
2020-05-31 02:49:06 +08:00
map_fleet_preparation.py
Fix: 修复一些bug
2020-04-16 22:01:52 +08:00
map_grids.py
Add: 增加选择敌人类型
2020-05-23 15:19:56 +08:00
map_operation.py
Add: Timezone aware
2020-06-01 02:26:55 +08:00
map.py
Add: Map logic fleet_2_push_forward, better support 7-1
2020-05-28 16:31:56 +08:00
perspective_items.py
Add: 适配第一章, 修复大量bug
2020-04-11 15:26:42 +08:00
perspective.py
Refactor: 合并处理消息的类
2020-05-15 14:19:34 +08:00
ui_mask.png
Initial commit
2020-03-29 01:41:34 +08:00
Powered by Gitea Version: 1.23.8 Page: 955ms Template: 93ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API