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ReDawn/M-AzurLaneAutoScript
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mirror of https://github.com/W1NDes/M-AzurLaneAutoScript.git synced 2026-05-14 07:08:04 +08:00
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M-AzurLaneAutoScript/module/map
History
whoamikyo c8bdb7c0c2 Assets: Added Assets for equipment
- Minor changes in dev_tools.bat
2020-06-26 19:25:06 -03:00
..
assets.py
Assets: Added Assets for equipment
2020-06-26 19:25:06 -03:00
camera.py
Fix: Swipes now join infinite clicking check
2020-06-23 01:09:56 +08:00
fleet.py
Fix: Stuck when map is just 100% clear
2020-06-23 03:17:16 +08:00
grid_info.py
Fix: AUTO_CONFIRM in daily
2020-06-22 01:02:10 +08:00
grid_predictor.py
Add: Logic fleet_2_rescue, Logic for chapter 3
2020-06-05 04:05:09 +08:00
grid.py
Add: 增加敌人类型识别
2020-05-23 01:35:56 +08:00
grids.py
Fix: Enemy detection
2020-05-31 02:49:06 +08:00
map_base.py
Add: camera_data_spawn_point
2020-06-05 20:22:27 +08:00
map_fleet_preparation.py
Fix: Clear FLEET_2 by mistake when FLEET_2_CHOOSE not detected
2020-06-27 02:07:04 +08:00
map_grids.py
Add: Support 7-3, 7-4, add RoadGrids.combine
2020-06-23 04:37:09 +08:00
map_operation.py
Fix: Retry timer for potato pc
2020-06-24 10:32:49 +08:00
map.py
Add: Logic fleet_2_rescue, Logic for chapter 3
2020-06-05 04:05:09 +08:00
perspective_items.py
Add: 适配第一章, 修复大量bug
2020-04-11 15:26:42 +08:00
perspective.py
Refactor: 合并处理消息的类
2020-05-15 14:19:34 +08:00
ui_mask.png
Initial commit
2020-03-29 01:41:34 +08:00
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