Logo
Explore Help
Sign In
ReDawn/M-AzurLaneAutoScript
1
0
Fork 0
You've already forked M-AzurLaneAutoScript
mirror of https://github.com/W1NDes/M-AzurLaneAutoScript.git synced 2026-05-14 06:48:34 +08:00
Code Issues Packages Projects Releases Wiki Activity
M-AzurLaneAutoScript/module/handler
History
LmeSzinc 84f5e86077 Fix: Hunt zone view re-enabled by game
- Fix: Validate switch status
2022-01-10 01:27:03 +08:00
..
ambush.py
Refactor: Fleet switching and fleet reverse
2021-11-06 22:25:14 +08:00
assets.py
Add: Submarine move in map (#864)
2022-01-09 19:26:49 +08:00
auto_search.py
Change sub_auto_summon to sub_auto_call, add en and tw translation
2021-11-06 08:54:06 -05:00
enemy_searching.py
Revert "Fix: fix switch over missclick due emulator slowdown"
2021-11-22 17:44:46 +08:00
fast_forward.py
Fix: Force to disable auto submarine call if only calling submarine at boss
2022-01-09 21:06:46 +08:00
info_handler.py
Add: Tower of Transcendence chapter BD
2021-12-30 17:46:30 +08:00
login.py
Fix: [CN]Bilibili: extend outside image
2022-01-09 15:32:38 +08:00
mystery.py
Fix: Flares counted as mystery in W14
2021-10-22 02:11:07 +08:00
sensitive_info.py
Opt: Use absolute ADB path
2021-11-09 22:17:20 +08:00
strategy.py
Fix: Hunt zone view re-enabled by game
2022-01-10 01:27:03 +08:00
Powered by Gitea Version: 1.23.8 Page: 1321ms Template: 27ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API