Logo
Explore Help
Sign In
ReDawn/M-AzurLaneAutoScript
1
0
Fork 0
You've already forked M-AzurLaneAutoScript
mirror of https://github.com/W1NDes/M-AzurLaneAutoScript.git synced 2026-05-14 07:08:04 +08:00
Code Issues Packages Projects Releases Wiki Activity
M-AzurLaneAutoScript/module/exercise
History
LmeSzinc 80646b260f Fix: Infinite click on switch when switch is unknown
- Increase ui retry interval for potato device
2020-06-17 01:11:24 +08:00
..
assets.py
Add: [JP] add jp assets, exercise module
2020-06-13 02:51:29 +09:00
combat.py
Fix: Infinite click on switch when switch is unknown
2020-06-17 01:11:24 +08:00
equipment.py
Initial commit
2020-03-29 01:41:34 +08:00
exercise.py
Initial commit
2020-03-29 01:41:34 +08:00
hp_daemon.py
Initial commit
2020-03-29 01:41:34 +08:00
opponent.py
Add new exercise option "easiest" and alternative priority calculation for this specific mode. May alter at a later date but for time being the behavior seems to be consistent in prioritizing the lowest average level based on all 6 ship slots (filled or empty) and lowest average overall power based on number of actual ships (only filled) in the team.
2020-06-14 12:27:13 -04:00
Powered by Gitea Version: 1.23.8 Page: 3970ms Template: 176ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API