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ReDawn/M-AzurLaneAutoScript
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mirror of https://github.com/W1NDes/M-AzurLaneAutoScript.git synced 2026-05-14 07:08:04 +08:00
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M-AzurLaneAutoScript/module/map
History
LmeSzinc d141f4763e Opt: Move CampaignOcr, CampaignUI to CampaignBase
- Fix: Handle story after in map enemy searching
- Fix: stage ENTRANCE in event
- Fix: in_stage check in event
- Dev: map_extractor add STAR_REQUIRE_X, fix for tutorial maps
2020-09-18 19:01:40 +08:00
..
assets.py
Revert "Revert "Merge branch 'dev' of https://github.com/LmeSzinc/AzurLaneAutoScript into dev""
2020-08-18 20:48:14 -03:00
camera.py
Fix: Reverse swipe in ensure_edge_insight
2020-09-05 01:49:11 +08:00
fleet.py
Fix: Combat loading now check before ambush
2020-09-09 02:04:33 +08:00
map_base.py
Add: SP in Scherzo of Iron and Blood Rerun
2020-08-21 04:35:50 +08:00
map_fleet_preparation.py
Revert "Revert "Merge branch 'dev' of https://github.com/LmeSzinc/AzurLaneAutoScript into dev""
2020-08-18 20:48:14 -03:00
map_grids.py
Revert "Revert "Merge branch 'dev' of https://github.com/LmeSzinc/AzurLaneAutoScript into dev""
2020-08-18 20:48:14 -03:00
map_operation.py
Opt: Move CampaignOcr, CampaignUI to CampaignBase
2020-09-18 19:01:40 +08:00
map.py
Add: SP in Scherzo of Iron and Blood Rerun
2020-08-21 04:35:50 +08:00
utils.py
Add: Predict missing movable enemy
2020-08-08 14:51:05 +08:00
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