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ReDawn/M-AzurLaneAutoScript
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mirror of https://github.com/W1NDes/M-AzurLaneAutoScript.git synced 2026-05-14 07:08:04 +08:00
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M-AzurLaneAutoScript/module/map
History
LmeSzinc da84af0e50 Opt: Better enemy selection when having movable normal enemies
2021-12-30 12:46:18 +08:00
..
assets.py
Dev: Uniform comments of generated files
2021-12-07 23:29:33 +08:00
camera.py
Fix: Remove the edge of mask image, because perspective transform may produce aliasing
2021-11-30 00:07:37 +08:00
fleet.py
Fix: Handle guild popup after combat for slow PCs (#789)
2021-12-01 23:56:46 +08:00
map_base.py
Fix: Map swipe optimize should use local map view to generate blacklist
2021-11-22 18:09:38 +08:00
map_fleet_preparation.py
Refactor: Fleet preparation for faster and better retry
2021-11-21 15:26:31 +08:00
map_grids.py
Add: Find siren stronghold in globe map
2021-12-05 16:08:33 +08:00
map_operation.py
Opt: Faster retirement, including click interval clear and less screenshots
2021-11-21 17:16:18 +08:00
map.py
Opt: Better enemy selection when having movable normal enemies
2021-12-30 12:46:18 +08:00
utils.py
Add: Attack abyssal boss
2021-12-06 20:56:57 +08:00
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