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ReDawn/M-AzurLaneAutoScript
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mirror of https://github.com/W1NDes/M-AzurLaneAutoScript.git synced 2026-05-14 07:08:04 +08:00
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M-AzurLaneAutoScript/module/map
History
LmeSzinc de9dde2e99 Fix: Retreat before boss appear, but boss fleet is in full hp
But there will be one more full_scan before real retreat
2020-08-09 01:42:10 +08:00
..
assets.py
…
camera.py
Fix: Handle camera position offset in full_scan
2020-08-08 18:00:19 +08:00
fleet.py
Fix: Retreat before boss appear, but boss fleet is in full hp
2020-08-09 01:42:10 +08:00
map_base.py
Add: Predict missing movable enemy
2020-08-08 14:51:05 +08:00
map_fleet_preparation.py
…
map_grids.py
Add: Predict missing movable enemy
2020-08-08 14:51:05 +08:00
map_operation.py
Fix: Mis-detect campaign is not 3-star cleared if too fast (#79)
2020-07-19 16:33:04 -03:00
map.py
Opt: Different grid.cost for different fleet
2020-08-06 03:37:21 +08:00
utils.py
Add: Predict missing movable enemy
2020-08-08 14:51:05 +08:00
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