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ReDawn
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M-AzurLaneAutoScript
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https://github.com/W1NDes/M-AzurLaneAutoScript.git
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M-AzurLaneAutoScript
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module
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map
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LmeSzinc
c2ab750f0c
Del: Complex logic in STOP_IF_MAP_REACH, now it's just how people understand
2020-12-29 23:42:05 +08:00
..
assets.py
Fix: Assets for EN fleet preparation
2020-12-22 16:08:07 -05:00
camera.py
Fix: Handle Game tips
2020-11-26 17:52:24 +08:00
fleet.py
Add: Disable mechanism when reach threat save
2020-11-19 17:43:47 +08:00
map_base.py
Add: Disable mechanism when reach threat save
2020-11-19 17:43:47 +08:00
map_fleet_preparation.py
…
map_grids.py
Add: Handle mechanism and land_based
2020-11-16 21:16:27 +08:00
map_operation.py
Del: Complex logic in STOP_IF_MAP_REACH, now it's just how people understand
2020-12-29 23:42:05 +08:00
map.py
Fix: Mis-detect in_stage as enemy_searching after clearing boss
2020-11-28 22:41:40 +08:00
utils.py
…