Logo
Explore Help
Sign In
ReDawn/M-AzurLaneAutoScript
1
0
Fork 0
You've already forked M-AzurLaneAutoScript
mirror of https://github.com/W1NDes/M-AzurLaneAutoScript.git synced 2026-05-14 07:08:04 +08:00
Code Issues Packages Projects Releases Wiki Activity
M-AzurLaneAutoScript/module/handler
History
LmeSzinc f6327b655d Fix: Handle guild popup in login
2021-02-04 00:02:45 +08:00
..
ambush.py
Opt: Lazy load ambush and enhancement templates
2020-12-16 19:57:57 +08:00
assets.py
Fix: Move STORY_SKIP to avoid clicking on HOME button
2021-02-03 16:59:38 +08:00
auto_search.py
Fix: [EN] Fleet side bar server difference
2021-01-28 12:27:00 +08:00
enemy_searching.py
Fix: Merge latest and resolve conflict in module/campaign/run.py
2021-01-27 15:34:37 -05:00
fast_forward.py
Fix: Auto fallback to original mode if a map don't have auto search
2021-01-28 02:58:25 +08:00
info_handler.py
Add: USE_DATA_KEY_NOTIFIED action to remove pop up in subsequent runs
2021-01-30 11:52:04 -05:00
login.py
Fix: Handle guild popup in login
2021-02-04 00:02:45 +08:00
mystery.py
Fix: stuck in retreat confirmation on potato pcs
2020-12-27 11:55:52 +09:00
sensitive_info.py
Fix: handle_sensitive_image
2020-09-27 03:04:10 +08:00
strategy.py
Revert "Fix: info_bar breaks map edge detection"
2020-11-17 10:57:30 +09:00
Powered by Gitea Version: 1.23.8 Page: 997ms Template: 60ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API